There is a lot of talk, mostly among coaches and
commentators, about “staying multiple” on offense. Usually this is in regards
to whether or not a particular offense is complex (when coaches are talking
about it) or predictable (when commentators are). Sometimes those meanings
overlap, but let me give you my opinion on the issue.
For me and many of the coaches I’ve learned from, offensive
multiplicity usually doesn’t come from a whole lot of different plays, it comes
from different “looks” presented to the defense. Here is how I define a “look”
(you may do it differently, and that’s fine): Let’s say you have one play, whether
it is run or pass – we’ll call it “Weave”. You run Weave out of six different
formations, and from three of those formations you can run it with a motion. To
me, that is nine different looks for a defense to digest.
Think about it….if you have (as we normally do) 8 different
base formations, left and right, that’s 16 looks (for your #1, base, “go-to”
play). From three of those formations, you run a motion, and in four other
formations, you run another (again, both left and right). That is 30 different
looks, when you combine what the defense sees pre-snap and reacts to post-snap.
But it’s only ONE play for you as an offense. Think of the teaching advantage
you have over a defense!
Mike Leach, in his book “Swing Your Sword” said, “If you
want to screw with a defense, do it with formations, not with plays.” Multiple
formations require a defense to align correctly every time or risk exposing a
gap or mismatch.
As I said, we normally have 8 base formations. We also have
tag words that can change each one into an unbalanced look, a wing look, or
change the back alignment. Now, not every play goes well with every formation
and certainly not every tag word. But the plays that we run the most, that we
rely on the most, are most definitely run out of the most looks. In Week One a
couple of years ago, I went into the game being able to give the defense 180
different looks. Considering we ran about 75 plays, that may be considered
overkill, but you never know what will come up as the matchup you’re looking
for.
The other consideration is practice time. Let’s say you have
your inside zone play that is your #1 go-to play. Your game plan calls for that
play to be run 20 times a game. So you’ll want to practice, over time, that
play out of as many different looks as you can. Then you also have a
play-action pass off of that inside zone play. Well, you have to ask yourself,
“How many times am I going to call that in a game?” Three times? Four? So maybe
you only run that play action out of two or three formations. The point is,
even if you are multiple, you still have to be efficient.
One other way to increase looks is by your pass route
structure. We have two different types of pass route structure – one is based
on alignment, i.e., “the outside receiver does this and the inside receiver
does that”. The other method is by position. This concept was brought in to us
by Dan Tovar who coached our women’s team in 2007, and I’ve kept it in my
offense ever since. I’ll break down one play to serve as an example: on Sizzle,
we have the following assignments:
A – cross with Y @ 3-5 yards
Y – cross with A @ 5-7 yards
X – post
Z – 8-10 yard dig
B – get to flat, depending on alignment (could start from backfield, slot or already wide)
Y – cross with A @ 5-7 yards
X – post
Z – 8-10 yard dig
B – get to flat, depending on alignment (could start from backfield, slot or already wide)
So no matter what formation we are in, when we call Sizzle,
those assignments stay the same. Of
course, Sizzle works better with some formations than others – probably 4 of
them, and then really well when we add in a B motion. But again – the point is
that we’ve learned one play and the defense not only has to align against four
different looks and a motion, but then react to what appears to them to be 4
entirely different plays.
In summary, “staying multiple” really isn’t as hard as it
sounds. Heck, if you’ve learned anything from me in this blog, I hope that it
is that *nothing* about offense has to be all that complex. It all happens on
the front end, in your planning stages as an offensive staff.
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